C-03 · Project Gallery

Projects

General projects, professional work, CGI, motion and visual pieces beyond tools and games.

· released

Rexonitas World Cup 2026

Stylized CGI advertising project created entirely in Blender for collectible Rexona figures, developed for the agency Roots.

Advertising CGI production · 3D Artist / CGI Generalist

· released

Management Consultancy Web

A clean and professional landing page designed to establish an online presence for a financial consultancy and support the launch of a new business.

Website

· released

Bugs Bunny - Fur

Grooming and fur rendering study exploring guide control, shape definition, and layered hair breakup for stylized character workflows.

Grooming · Character Lookdev

· released

Colorfull Creature

Character lookdev project combining sculpting, shader development, material exploration, and idle animation prototyping.

Character · Lookdev

· released

Vercel Ship AI 2025

AI-driven visual development and animation for Vercel Ship AI.

Ai · Film

· released

Earthworm Jim

A stylized character art study exploring organic and hard-surface sculpting in ZBrush, with full texturing completed in Substance 3D Painter.

character · zbrush

· released

Vercel Ship 2025

Character creation, look development and technical 3D work for Vercel Ship 2025.

Character · 3D project

· released

Skull Sculpt

A stylized skull study sculpted in ZBrush, textured in Substance 3D Painter, and rendered in Marmoset Toolbag.

· released

Rexona soccer field adds

End-to-end advertising spot produced for Roots Agency, covering the complete production pipeline from 3D asset creation and animation to compositing, motion graphics, and final post-production.

Motion Graphics · Graphic Design · 3D

· released

Blob Typeface

Custom inflatable-style type exploration developed for the Basement Foundry - focused on procedural visual language, motion integration, and experimental typography workflows.

Motion · Typography

· released

Destino Frutal

Stylized animated short set in Corrientes, Argentina, developed as a collaborative production exercise. My work focused on 3D assets, character rigging and FX support for a playful animation pipeline.

Character design, rigging & FX · 3D Artist / Rigging & FX

· released

Viking Sculpt

A stylized Viking character created to explore the complete sculpting and vertex-painting workflow in Blender.

3d · character

· released

Stormtrooper helmet

A hard-surface helmet study created in Blender, focused on clean topology, precise forms, and realistic texturing.

Realtime Prop

· released

Samurai Mask

A stylized fantasy mask created to practice organic sculpting, hard-surface detailing, and realistic texturing.

Realtime Prop

· released

Poster mattepainting

An experimental poster exploring photo manipulation, composition, and graphic design. Created as a personal study to practice Photoshop while combining photography, illustration, and editorial-inspired typography.

Mattepainting

· released

City mattepainting

A post-apocalyptic matte painting created as a personal study to practice and refine my Photoshop compositing, photobashing, and environment storytelling skills during my first role as a Photoshop artist.

Mattepainting

· released

Simple Rig & Animation Practice

A collection of small character animation exercises focused on practicing rigging, control setup, posing, and expressive movement.

Character · 3D art

· released

Samurai Helmet

Realtime-oriented samurai helmet study focused on ornamental detailing, material definition, and high-to-lowpoly baking workflows.

Realtime Prop

· released

Toy Robot

A retro-inspired toy robot created as my first serious hard-surface modeling project while learning 3ds Max. Rendered in KeyShot using its built-in material library.

Realtime Prop

· released

Collage Turismo

A brand redesign concept created as part of my Graphic Design degree. The project focused on modernizing the visual identity while preserving the essence of the original tourism brand.

Brand · Graphic design

· released

de Raza

A logo and visual identity created for a butcher shop planned to open in Spain. The project focused on delivering a clean, memorable mark with a strong and recognizable character.

Brand · Graphic design

· released

Samafi brand design

A branding project created from scratch during my Graphic Design degree. The identity was later adopted and applied in my family's local business, bringing the concept into a real commercial environment.

brand · graphic design