Projects · released
Stormtrooper helmet
A hard-surface helmet study created in Blender, focused on clean topology, precise forms, and realistic texturing.

About this work
This project was created to practice the complete hard-surface modeling workflow in Blender, with a strong focus on topology, edge flow, surface continuity, and the construction of clean mechanical forms. The model was then textured in Substance Painter, combining material definition, subtle wear, scratches, and surface variation to achieve a more believable final result.
- Published
- 2023-08-10
- Status
- released
- Role
- 3D Artist
- Client
- Personal project
- Platforms
- Render
- Technologies
- Blender · Substance Painter
Topics: hardsurface · 3d