Projects · released

Stormtrooper helmet

A hard-surface helmet study created in Blender, focused on clean topology, precise forms, and realistic texturing.

Stormtrooper helmet
Stormtrooper helmet

About this work

This project was created to practice the complete hard-surface modeling workflow in Blender, with a strong focus on topology, edge flow, surface continuity, and the construction of clean mechanical forms. The model was then textured in Substance Painter, combining material definition, subtle wear, scratches, and surface variation to achieve a more believable final result.

Published
2023-08-10
Status
released
Role
3D Artist
Client
Personal project
Platforms
Render
Technologies
Blender · Substance Painter

Topics: hardsurface · 3d

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