Projects · released

Vercel Ship 2025

Character creation, look development and technical 3D work for Vercel Ship 2025.

Vercel Ship 2025
Vercel Ship 2025

About this work

As part of the Basement team, I contributed to Vercel Ship 2025 with a focus on character creation and look development. My work included character modeling and sculpting, rigging, texturing, shader development, and fur and hair creation.

Published
2025-08-02
Status
released
Role
3D Artist
Client
Basement
Platforms
Film
Technologies
Blender · Zbrush · Substance Painter

Topics: Character · 3D project