Projects · released
Vercel Ship 2025
Character creation, look development and technical 3D work for Vercel Ship 2025.

About this work
As part of the Basement team, I contributed to Vercel Ship 2025 with a focus on character creation and look development. My work included character modeling and sculpting, rigging, texturing, shader development, and fur and hair creation.
- Published
- 2025-08-02
- Status
- released
- Role
- 3D Artist
- Client
- Basement
- Platforms
- Film
- Technologies
- Blender · Zbrush · Substance Painter
Topics: Character · 3D project