Projects

Vercel Ship 2025

Character creation, look development and technical 3D work for Vercel Ship 2025.

Vercel Ship 2025

About this work

As part of the Basement team, I contributed to Vercel Ship 2025 with a focus on character creation and look development. My work included character modeling and sculpting, rigging, texturing, shader development, and fur and hair creation.

Published
2025-08-02
Role
3D Artist
Client
Basement
Platforms
Film
Technologies
Blender · Zbrush · Substance Painter

Topics: Character · 3D project

A closer look

Vercel Ship 2025