Projects · released
Earthworm Jim
A stylized character art study exploring organic and hard-surface sculpting in ZBrush, with full texturing completed in Substance 3D Painter.

About this work
A character art study focused on combining organic and hard-surface workflows using ZBrush and Substance 3D Painter. The project involved sculpting the character, clothing, accessories, and weapon entirely in ZBrush, including the mechanical details of the blaster. The final assets were textured in Substance Painter, with particular attention to material definition, surface variation, and maintaining a cohesive stylized look across both organic forms and manufactured elements.
- Published
- 2025-09-10
- Status
- released
- Role
- 3D Artist
- Client
- Personal project
- Platforms
- Render
- Technologies
- Zbrush · Substance Painter
Topics: character · zbrush