Projects · released

Earthworm Jim

A stylized character art study exploring organic and hard-surface sculpting in ZBrush, with full texturing completed in Substance 3D Painter.

Earthworm Jim
Earthworm Jim

About this work

A character art study focused on combining organic and hard-surface workflows using ZBrush and Substance 3D Painter. The project involved sculpting the character, clothing, accessories, and weapon entirely in ZBrush, including the mechanical details of the blaster. The final assets were textured in Substance Painter, with particular attention to material definition, surface variation, and maintaining a cohesive stylized look across both organic forms and manufactured elements.

Published
2025-09-10
Status
released
Role
3D Artist
Client
Personal project
Platforms
Render
Technologies
Zbrush · Substance Painter

Topics: character · zbrush

Jim_3
Jim_1
Jim_2