Projects · released

Viking Sculpt

A stylized Viking character created to explore the complete sculpting and vertex-painting workflow in Blender.

Viking Sculpt
Viking Sculpt

About this work

This project was created as a study of the complete character sculpting workflow in Blender. The process included developing the character’s anatomy, proportions, clothing, armor, accessories, and smaller surface details, followed by the creation of hand-painted textures using vertex painting. The goal was to better understand how sculpting, color, materials, and presentation work together to produce a stylized character.

Published
2024-03-20
Status
released
Role
3D Artist
Client
Personal project
Platforms
Render
Technologies
Blender

Topics: chatacter · 3d

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